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African Clearing

503859450Analyzed
4v4 RM · 2mo ago on Sep 2, 2026· 74m 17s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Magyars · China
1028
+17
🇨🇳 Goths · China
1021
+17
🇪🇸 Spanish · Spain
947
+20
🇦🇹 Huns · Austria
907
+22
vs
🇪🇨 Japanese · Ecuador
1091
-21
🇨🇳 Franks · China
1060
-20
🇪🇨 Vikings · Ecuador
1034
-19
🇺🇸 Vietnamese · United States
983
-16
Player eAPM Actions Feudal Castle Imperial Opening
39 2,865 16:02 21:08 39:49 ⛏ Fast Castle
31 2,316 16:45 21:34 36:32 ⛏ Fast Castle
27 1,970 13:59 18:28 38:59 ⛏ Fast Castle
24 1,778 15:25 24:28 64:21 ⛏ Fast Castle
20 1,491 14:13 20:17 38:52 ⛏ Fast Castle
19 1,421 14:38 28:01 43:14 ⛏ Fish Boom FC
16 1,183 15:27 23:51 40:22 ⚔ Fish Boom into M@A
12 862 15:39 20:54 41:57 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
54,185 17,746 33,570 1,760 107,261 119,030
36,785 37,100 24,130 3,165 101,180 103,500
41,985 15,110 29,800 3,710 90,605 92,703
49,185 18,015 14,410 2,550 84,160 92,135
19,910 17,021 9,630 2,740 49,301 50,815
17,610 14,820 7,800 3,015 43,245 46,973
14,415 12,223 4,085 2,155 32,878 33,951
14,730 11,555 4,265 1,725 32,275 38,043
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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