AoeStats
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Enclosed

503858260Analyzed
4v4 RM · 8d ago on Sep 2, 2026· 50m 20s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Lithuanians · Türkiye
815
+14
🇺🇸 Sicilians · United States
773
+15
🇧🇪 Huns · Belgium
769
+16
🇹🇷 Teutons · Türkiye
729
+18
🇳🇱 Persians · Netherlands
909
-22
🇩🇪 Slavs · Germany
768
-16
🇷🇺 Spanish · Russia
711
-13
🇨🇳 Britons · China
663
-11
Player eAPM Actions Feudal Castle Imperial Opening
19 956 10:47 23:59 35:14 ⛏ Fast Castle
18 896 11:06 18:03 34:19 ⛏ Fast Castle
17 834 11:00 17:41 36:33 ⛏ Fast Castle
17 852 9:49 17:08 39:04 ⛏ Fast Castle
16 823 16:02 23:41 41:56 ⛏ Fast Castle
15 751 10:55 23:14 39:52 ⛏ Fast Castle
11 543 11:51 22:14 37:35 ⛏ Fast Castle
7 340 13:49 25:05 ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
24,870 20,300 10,115 2,395 57,680 71,728
20,415 20,700 14,210 1,540 56,865 66,470
15,325 25,705 10,575 3,845 55,450 75,392
24,345 11,645 11,390 2,800 50,180 61,148
20,900 11,225 12,265 2,250 46,640 53,862
22,670 12,190 9,860 1,800 46,520 55,730
18,925 8,773 8,220 3,850 39,768 42,527
4,530 4,680 1,550 1,525 12,285 12,670
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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