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Arena

503849146Analyzed
4v4 RM · 8d ago on Sep 2, 2026· 40m 12s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Bohemians · Hong Kong SAR China
1504
+6
🇯🇵 Poles · Japan
1256
+16
🇹🇷 Malay · Türkiye
1209
+18
🇭🇰 Khmer · Hong Kong SAR China
1000
+105
🇫🇷 Teutons · France
1286
-18
🇺🇸 Mongols · United States
1285
-18
🇹🇼 Dravidians · Taiwan
1253
-17
🇹🇼 Sicilians · Taiwan
1225
-15
Player eAPM Actions Feudal Castle Imperial Opening
55 2,214 11:21 14:07 27:54 ⛏ Fast Castle
39 1,580 10:51 14:57 29:35 ⛏ Fast Castle
35 1,388 10:39 14:35 29:10 ⛏ Fast Castle
32 1,301 10:21 14:15 27:49 ⛏ Fast Castle
30 1,214 11:28 18:58 39:46 ⛏ Fast Castle
28 1,136 11:16 15:01 27:36 ⛏ Fast Castle
25 1,017 9:28 14:13 32:41 ⛏ Fast Castle
20 823 9:55 25:24 ⚔ Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
30,165 19,967 5,375 1,600 57,107 61,579
22,110 20,980 8,330 2,305 53,725 60,926
27,270 12,000 11,535 1,560 52,365 58,134
19,145 21,020 6,125 965 47,255 54,243
18,510 12,955 7,305 2,175 40,945 53,501
12,165 10,000 7,180 2,250 31,595 32,169
9,740 10,886 4,000 3,965 28,591 29,810
4,125 2,870 460 1,935 9,390 10,260
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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