AoeStats
← Miguelitojeje

Arena

503845895Analyzed
4v4 RM · 2mo ago on Sep 2, 2026· 49m 31s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Huns · Colombia
776
+16
🇨🇳 Maya · China
759
+16
🇨🇳 Teutons · China
750
+17
🇨🇳 Persians · China
708
+19
vs
🇫🇷 Koreans · France
800
-18
🇵🇪 Chinese · Peru
799
-18
🇩🇪 Khmer · Germany
758
-16
🇵🇪 Franks · Peru
721
-15
Player eAPM Actions Feudal Castle Imperial Opening
54 2,680 10:20 14:58 32:07 ⛏ Fast Castle
36 1,763 12:24 17:33 37:26 ⛏ Fast Castle
26 1,305 10:06 22:49 38:14 ⛏ Fast Castle
21 1,036 9:30 19:40 37:06 ⛏ Fast Castle
17 822 10:48 19:00 35:32 ⛏ Fast Castle
16 771 9:47 20:00 30:00 ⛏ Fast Castle
15 732 12:54 22:11 35:34 ⚔ FC into Archers
15 732 9:59 21:28 37:56 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
37,595 19,050 16,685 5,050 78,380 96,913
33,015 12,455 17,715 2,285 65,470 72,163
28,290 11,560 12,535 3,200 55,585 73,611
16,530 12,970 7,545 2,150 39,195 42,273
16,095 16,290 5,565 950 38,900 44,867
14,425 14,320 7,215 1,995 37,955 69,020
16,155 11,945 6,770 2,075 36,945 37,937
8,800 8,700 3,340 1,625 22,465 27,116
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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