AoeStats
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Arena

503843656Analyzed
4v4 RM · 2mo ago on Sep 2, 2026· 51m 48s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Lithuanians · China
1090
+15
🇩🇪 Inca · Germany
1065
+16
🇦🇷 Khmer · Argentina
1054
+17
🇨🇳 Bohemians · China
1050
+17
vs
🇨🇳 Khmer · China
1088
-29
🇨🇳 Franks · China
1063
-16
🇨🇳 Britons · China
1057
-16
🇨🇳 Huns · China
1053
-15
Player eAPM Actions Feudal Castle Imperial Opening
37 1,892 10:44 14:44 30:42 ⛏ Fast Castle
36 1,882 10:19 13:12 29:30 ⛏ Fast Castle
35 1,823 9:43 14:57 28:50 ⛏ Fast Castle
25 1,284 10:54 15:18 31:45 ⛏ Fast Castle
23 1,208 11:13 17:51 32:54 ⛏ Fast Castle
20 1,025 10:30 15:58 30:05 ⛏ Fast Castle
18 957 11:42 17:18 37:38 ⛏ Fast Castle
17 901 11:42 23:29 34:15 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
35,370 23,275 14,640 2,725 76,010 80,191
33,735 16,930 19,970 3,800 74,435 84,899
29,900 21,365 12,655 1,990 65,910 78,642
33,085 16,990 12,455 950 63,480 67,649
22,160 20,010 14,965 4,275 61,410 71,521
27,520 13,300 12,290 3,000 56,110 94,406
14,780 15,585 5,890 2,985 39,240 43,141
15,470 6,440 5,805 2,775 30,490 33,023
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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