AoeStats
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Arena

503841618Analyzed
4v4 RM · 8d ago on Sep 2, 2026· 44m 45s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Burgundians · Germany
696
+8
🇻🇪 Chinese · Venezuela
659
+10
🇪🇸 Britons · Spain
648
+10
🇨🇱 Franks · Chile
611
+12
🇨🇴 Maya · Colombia
641
-15
🇦🇺 Huns · Australia
520
-10
🇲🇽 Tatars · Mexico
464
-8
🇦🇷 Khmer · Argentina
450
-8
Player eAPM Actions Feudal Castle Imperial Opening
47 2,109 12:24 19:52 37:00 ⛏ Fast Castle
23 1,046 12:34 19:12 37:45 ⛏ Fast Castle
19 868 12:07 15:53 33:23 ⛏ Fast Castle
16 699 13:42 19:44 32:19 ⚔ Archer Rush
13 563 11:51 23:44 37:21 ⛏ Fast Castle
12 528 12:15 22:41 33:43 ⛏ Fast Castle
10 468 12:00 21:57 ⚔ Scout Rush
9 415 16:42 ⚔ Archers into Towers

Resources

Player Food Wood Gold Stone Spent Collected
33,925 16,380 13,370 1,800 65,475 69,825
22,015 15,925 9,650 3,025 50,615 55,698
13,510 9,940 9,450 1,400 34,300 44,064
13,515 10,630 7,735 1,600 33,480 37,848
12,980 9,515 6,850 2,340 31,685 37,362
12,360 8,015 6,410 1,550 28,335 35,505
6,915 4,605 625 830 12,975 16,171
4,580 4,033 905 250 9,768 12,308
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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