AoeStats
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Arabia

503838450Analyzed
4v4 RM · 2mo ago on Sep 2, 2026· 110m 35s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Celts · Germany
969
+16
🇨🇳 Magyars · China
947
+17
🇦🇷 Byzantines · Argentina
923
+18
🇪🇸 Ethiopians · Spain
831
+22
vs
🇦🇷 Ethiopians · Argentina
1100
-24
947
-17
🇨🇱 Turks · Chile
902
-15
🇨🇱 Magyars · Chile
894
-15
Player eAPM Actions Feudal Castle Imperial Opening
58 6,436 10:36 23:48 41:44 ⚔ Scout Rush
56 6,233 11:48 24:08 41:21 ⚔ Scout Rush
45 4,933 9:44 26:03 51:15 ⚔ Archer Rush
40 4,370 12:26 17:49 39:11 ⚔ Scouts into Skirms
31 3,443 10:42 24:45 43:04 ⚔ Archer Rush
27 3,008 15:34 27:24 40:16 ⚔ Archers into Towers
22 2,425 12:47 34:20 52:25
20 2,244 10:09 25:19 45:32 ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
75,390 78,635 35,070 5,300 194,395 203,976
93,165 41,485 26,670 1,625 162,945 185,232
83,950 38,854 28,135 2,675 153,614 168,052
59,210 66,945 13,320 3,625 143,100 145,665
28,640 63,030 38,550 6,200 136,420 151,406
46,215 20,820 40,795 2,800 110,630 116,243
36,775 44,790 18,285 3,450 103,300 104,124
28,580 37,380 27,980 2,500 96,440 108,413
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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