AoeStats
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Black Forest

503837780Analyzed
4v4 RM · 8d ago on Sep 2, 2026· 59m 46s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇪 Britons · Peru
1063
+17
🇦🇷 Franks · Argentina
1055
+17
🇺🇸 Persians · United States
1031
+18
🇱🇹 Burgundians · Lithuania
1030
+18
🇹🇼 Britons · Taiwan
1164
-21
🇦🇷 Turks · Argentina
1123
-20
🇻🇳 Magyars · Vietnam
1098
-18
🇭🇰 Goths · Hong Kong SAR China
940
-11
Player eAPM Actions Feudal Castle Imperial Opening
54 3,201 11:03 16:25 30:41 ⛏ Fast Castle
38 2,245 9:00 17:45 33:37 ⛏ Fast Castle
36 2,134 11:40 16:19 32:29 ⛏ Fast Castle
36 2,180 9:25 14:28 32:27 ⛏ Fast Castle
29 1,743 11:16 20:18 34:47 ⛏ Fast Castle
23 1,392 12:07 18:25 31:27 ⛏ Fast Castle
21 1,247 14:38 20:42 37:11 ⚔ FC into Skirms
17 1,000 10:25 19:23 31:56 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
40,975 14,025 29,370 2,250 86,620 98,989
43,875 19,600 14,005 1,700 79,180 79,359
32,055 25,415 16,910 4,540 78,920 92,713
39,130 13,334 18,275 5,105 75,844 88,847
23,630 25,459 9,825 3,600 62,514 81,962
28,800 17,290 7,450 4,380 57,920 65,849
23,975 10,652 17,225 2,700 54,552 59,903
14,045 11,430 3,235 2,255 30,965 34,046
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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