AoeStats
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503833912Analyzed
4v4 RM · 2mo ago on Sep 2, 2026· 53m 44s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Berbers · China
1095
+13
🇨🇳 Huns · China
1051
+15
🇨🇳 Hindustanis · China
1029
+16
🇨🇳 Spanish · China
890
+60
vs
🇻🇳 Khmer · Vietnam
1064
-18
🇫🇮 Slavs · Finland
1057
-18
🇨🇦 Bohemians · Canada
1031
-17
🇹🇼 Inca · Taiwan
990
-15
Player eAPM Actions Feudal Castle Imperial Opening
47 2,543 11:13 15:29 36:26 ⛏ Fast Castle
37 1,984 10:22 16:04 36:05 ⛏ Fast Castle
36 1,944 10:58 15:07 34:39 ⛏ Fast Castle
29 1,579 10:03 20:34 33:25 ⚔ Scout Rush
23 1,225 10:47 21:11 39:17 ⚔ Archers into Skirms
22 1,185 9:34 20:27 36:02 ⛏ Fast Castle
22 1,206 12:54 23:35 42:23
0 7 — — —

Resources

Player Food Wood Gold Stone Spent Collected
34,160 13,785 22,105 1,700 71,750 83,484
29,395 25,653 10,165 4,250 69,463 93,155
23,945 19,820 13,705 1,550 59,020 72,306
21,825 19,906 7,755 1,300 50,786 61,701
22,060 14,175 9,680 3,305 49,220 53,653
20,175 13,345 9,395 1,600 44,515 47,871
16,040 5,035 7,665 1,525 30,265 37,107
0 0 0 0 0 0
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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