AoeStats
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MegaRandom

503828528Analyzed
4v4 RM · 8d ago on Sep 2, 2026· 56m 40s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Goths · Taiwan
995
+14
🇻🇳 Portuguese · Vietnam
960
+15
🇻🇳 Vietnamese · Vietnam
958
+15
🇻🇳 Magyars · Vietnam
903
+18
🇫🇷 Franks · France
988
-50
🇩🇪 Britons · Germany
973
-17
🇹🇷 Goths · Türkiye
921
-42
🇮🇳 Teutons · India
894
-13
Player eAPM Actions Feudal Castle Imperial Opening
34 1,916 13:08 33:07 46:39 ⚔ Scout Rush
20 1,144 11:27 16:33 34:24 ⛏ Fast Castle
20 1,151 13:33 20:37 30:46 ⛏ Fast Castle
18 993 15:32 22:30 34:17 ⛏ Fast Castle
16 900 11:57 21:25 45:20 ⛏ Fast Castle
12 682 11:00 19:03 35:13 ⛏ Fast Castle
10 549 11:16 19:22 30:59 ⚔ FC into Scouts
10 583 16:53

Resources

Player Food Wood Gold Stone Spent Collected
26,770 18,375 13,615 2,950 61,710 105,824
28,640 11,815 11,550 3,000 55,005 64,537
19,595 9,680 16,215 6,600 52,090 62,554
17,220 14,149 4,545 6,770 42,684 43,798
13,140 11,615 9,485 2,360 36,600 40,927
10,670 14,550 6,770 1,625 33,615 36,976
12,125 5,688 4,150 1,555 23,518 26,693
1,025 395 50 125 1,595 1,639
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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