AoeStats
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Highland

503825601Analyzed
4v4 RM · 7d ago on Sep 2, 2026· 83m 5s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Portuguese · United States
648
+11
🇷🇸 Huns · Serbia
584
+14
🇧🇷 Saracens · Brazil
565
+14
🇨🇳 Celts · China
493
+18
🇵🇱 Georgians · Poland
581
-20
🇬🇧 Goths · United Kingdom
545
-15
🇲🇽 Teutons · Mexico
518
-14
🇲🇽 Bohemians · Mexico
476
-12
Player eAPM Actions Feudal Castle Imperial Opening
35 2,876 14:35 35:25 53:07
16 1,348 13:24 21:46 33:15 ⛏ Fast Castle
15 1,238 14:59 23:55 33:26 ⛏ Fish Boom FC
13 1,040 27:02 36:37 43:15 ⛏ Fast Castle
12 994 13:46 24:52 35:49 ⚔ Scout Rush
12 995 12:05 20:25 45:25 ⛏ Fast Castle
11 941 18:35 22:33 42:00 ⛏ Fish Boom FC
3 248 15:18

Resources

Player Food Wood Gold Stone Spent Collected
14,150 50,070 38,170 4,650 107,040 136,709
34,270 19,330 31,220 3,455 88,275 140,892
36,625 24,370 15,780 4,825 81,600 82,946
25,270 29,652 18,595 3,550 77,067 105,607
23,205 37,033 7,355 4,400 71,993 73,846
19,215 14,185 17,455 4,050 54,905 69,670
14,605 20,912 10,675 2,095 48,287 53,547
2,370 2,315 90 0 4,775 6,112
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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