AoeStats
← Rastapopoulos

Migration

503823791Analyzed
1v1 RM · 2mo ago on Sep 2, 2026· 66m 14s· 2 players
Game mode
Random Map
Map size
132×132
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Portuguese · France
333
+10
vs
🇨🇦 Franks · Canada
196
-10
Player eAPM Actions Feudal Castle Imperial Opening
15 984 11:07 21:27 34:11 ⛏ Fish Boom FC
12 811 12:18 30:13 44:41 ⛏ Fish Boom

Resources

Player Food Wood Gold Stone Spent Collected
29,580 31,000 24,277 4,550 89,407 118,022
25,580 13,565 12,770 2,800 54,715 60,040
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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