AoeStats
← Ignatius Pennyworth IX

Arena

503819064Analyzed
4v4 RM · 2mo ago on Sep 2, 2026· 57m 19s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Shu · China
1121
+11
🇨🇳 Vikings · China
979
+36
🇹🇼 Slavs · Taiwan
946
+19
🇮🇳 Persians · India
946
+19
vs
🇷🇸 Japanese · Serbia
1076
-20
🇨🇳 Burgundians · China
1020
-17
🇮🇹 Georgians · Italy
1004
-16
🇧🇪 Chinese · Belgium
964
-14
Player eAPM Actions Feudal Castle Imperial Opening
39 2,256 9:54 15:57 32:32 ⛏ Fast Castle
31 1,773 11:32 17:21 30:08 ⛏ Fast Castle
29 1,679 12:28 18:07 31:05 ⛏ Fast Castle
29 1,634 13:09 21:10 40:48 ⛏ Fast Castle
25 1,416 10:26 14:43 33:41 ⛏ Fast Castle
25 1,409 12:21 17:49 36:03 ⚔ FC into Archers
19 1,070 11:27 15:05 32:23 ⛏ Fast Castle
12 689 11:41 17:33 33:03 ⚔ FC into Scouts

Resources

Player Food Wood Gold Stone Spent Collected
43,365 29,715 26,820 4,460 104,360 116,957
39,735 26,170 15,880 3,800 85,585 90,920
42,465 14,440 19,765 5,715 82,385 92,926
32,795 29,085 15,235 2,475 79,590 87,370
22,880 24,480 13,990 2,000 63,350 65,168
30,050 19,575 10,660 2,900 63,185 80,059
22,045 15,715 8,855 2,350 48,965 54,311
17,220 8,440 5,405 2,460 33,525 35,320
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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