AoeStats
← Etheling

African Clearing

503817279Analyzed
4v4 RM · 2mo ago on Sep 2, 2026· 71m 15s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇷🇺 Cumans · Russia
808
+15
🇨🇳 Japanese · China
775
+16
771
+17
🇨🇳 Franks · China
757
+17
vs
🇮🇹 Vietnamese · Italy
856
-20
🇨🇳 Franks · China
856
-20
🇰🇷 Goths · South Korea
729
-14
🇻🇳 Huns · Vietnam
688
-12
Player eAPM Actions Feudal Castle Imperial Opening
29 2,063 16:09 24:30 37:10 ⛏ Fast Castle
26 1,876 14:24 29:53 49:40 ⚔ Towers FC
22 1,593 14:05 27:43 45:27 ⚔ Scouts into Skirms
20 1,459 14:35 26:49 41:23
15 1,083 13:46 21:09 — ⛏ Fast Castle
14 994 20:00 25:07 37:37 ⛏ Fast Castle
13 940 17:03 31:46 52:18
11 793 13:40 25:52 44:00 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
34,420 26,975 11,410 2,860 75,665 89,887
29,485 23,840 16,435 4,510 74,270 82,542
24,775 23,770 18,715 1,325 68,585 70,916
20,440 22,920 11,515 2,975 57,850 63,222
19,780 15,005 15,245 1,050 51,080 62,689
18,295 20,603 8,790 2,680 50,368 54,010
14,790 16,271 5,385 6,165 42,611 52,368
11,410 9,105 2,955 2,675 26,145 30,660
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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