AoeStats
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Arena

503816496Analyzed
4v4 RM · 2mo ago on Sep 2, 2026· 46m 50s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
886
+13
🇺🇸 Romans · United States
850
+15
🇦🇷 Wei · Argentina
850
+15
🇫🇷 Byzantines · France
839
+15
vs
🇨🇳 Chinese · China
886
-49
🇨🇳 Persians · China
862
-44
🇨🇳 Huns · China
831
-39
🇨🇳 Bohemians · China
699
-23
Player eAPM Actions Feudal Castle Imperial Opening
22 1,038 10:21 20:06 33:18 ⛏ Fast Castle
21 985 11:49 15:59 30:30 ⛏ Fast Castle
21 989 13:30 21:09 32:36 ⛏ Fast Castle
17 791 10:38 23:55 35:36 ⛏ Fast Castle
14 642 10:30 19:19 — ⛏ Fast Castle
13 595 11:47 18:31 30:14 ⛏ Fast Castle
11 514 15:31 22:05 41:20 ⛏ Fast Castle
8 394 14:52 21:41 30:16 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
18,925 16,660 16,445 1,500 53,530 58,255
19,685 13,960 11,950 4,840 50,435 65,927
20,355 12,455 11,280 5,500 49,590 53,271
15,115 8,710 6,675 1,400 31,900 40,875
7,725 13,115 9,125 1,350 31,315 36,541
11,195 8,955 3,410 1,860 25,420 35,991
6,730 6,865 3,015 1,200 17,810 20,303
7,730 4,870 2,680 1,395 16,675 19,141
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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