AoeStats
← 艹KISS丿小鬼

Hill Fort

503812157Analyzed
4v4 RM · 8d ago on Sep 2, 2026· 42m 5s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Huns · United Kingdom
888
+15
🇦🇺 Mongols · Australia
871
+16
🇻🇳 Japanese · Vietnam
869
+16
🇪🇸 Romans · Spain
848
+17
🇨🇳 Shu · China
944
-58
🇨🇳 Persians · China
913
-51
🇨🇳 Huns · China
875
-44
🇨🇳 Bohemians · China
724
-25
Player eAPM Actions Feudal Castle Imperial Opening
36 1,529 11:49 17:11 31:46 ⛏ Fast Castle
23 951 14:18 19:12 ⛏ Fast Castle
18 762 14:41 23:41 32:58 ⛏ Fast Castle
18 768 10:38 20:04 36:35 ⛏ Fast Castle
17 697 12:09 16:44 33:00 ⛏ Fast Castle
14 573 13:00 20:56 36:51 ⛏ Fast Castle
14 606 10:29 19:29 34:39 ⛏ Fast Castle
9 369 15:57 32:04 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
17,450 9,915 9,900 2,250 39,515 45,006
15,725 12,400 7,885 2,155 38,165 42,546
15,655 11,040 7,270 2,800 36,765 41,753
12,950 7,630 5,860 1,455 27,895 34,936
6,025 8,490 4,760 1,400 20,675 24,582
8,015 4,245 1,730 1,435 15,425 17,724
6,745 3,595 2,270 2,120 14,730 16,216
5,760 4,665 1,180 875 12,480 15,275
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.