AoeStats
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Black Forest

503807803Analyzed
1v1 RM · 2mo ago on Sep 2, 2026· 44m 49s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Vietnamese · Spain
827
+14
vs
🇫🇷 Franks · France
775
-14
Player eAPM Actions Feudal Castle Imperial Opening
26 1,164 13:45 20:49 36:58 ⛏ Fast Castle
19 832 13:27 18:45 34:03 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
15,940 10,978 8,895 2,255 38,068 43,664
13,735 15,609 6,610 1,765 37,719 43,502
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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