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MegaRandom

503805175Analyzed
4v4 RM · 2mo ago on Sep 2, 2026· 47m 40s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇸🇪 Romans · Sweden
1036
+14
🇫🇮 Celts · Finland
1032
+14
🇨🇦 Lithuanians · Canada
1016
+15
🇸🇪 Italians · Sweden
973
+17
vs
🇹🇼 Spanish · Taiwan
1054
-18
🇸🇪 Jurchens · Sweden
1040
-17
🇸🇪 Mongols · Sweden
960
-14
🇸🇪 Franks · Sweden
912
-11
Player eAPM Actions Feudal Castle Imperial Opening
26 1,228 12:32 18:22 36:54 ⛏ Fast Castle
24 1,121 11:23 15:39 36:18 ⛏ Fast Castle
20 938 11:01 17:18 31:31 ⛏ Fast Castle
19 929 10:55 15:52 33:58 ⛏ Fast Castle
19 882 12:46 17:43 38:26 ⛏ Fast Castle
18 838 12:12 27:00 —
16 781 20:47 — — ⚔ M@A into Fish Boom
12 557 10:09 18:54 32:13 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
22,425 14,460 7,500 5,175 49,560 55,347
18,675 11,580 12,285 2,350 44,890 48,190
19,780 14,375 8,685 1,600 44,440 50,549
23,025 12,796 4,540 1,985 42,346 59,625
14,890 14,587 7,465 1,675 38,617 47,190
17,070 10,453 9,770 950 38,243 42,835
10,875 7,930 1,105 1,550 21,460 22,812
10,420 6,492 2,435 0 19,347 20,962
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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