AoeStats
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MegaRandom

503797327Analyzed
4v4 RM · 8d ago on Sep 2, 2026· 48m 28s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇿 Vietnamese · Czechia
912
+16
🇭🇰 Burgundians · Hong Kong SAR China
901
+17
🇭🇰 Turks · Hong Kong SAR China
885
+17
🇨🇿 Goths · Czechia
819
+20
🇨🇭 Spanish · Switzerland
949
-19
🇩🇪 Poles · Germany
939
-19
🇺🇸 Goths · United States
912
-18
🇩🇪 Huns · Germany
856
-15
Player eAPM Actions Feudal Castle Imperial Opening
37 1,773 11:54 16:49 39:32 ⛏ Fish Boom FC
31 1,502 9:55 18:53 33:32 ⛏ Fish Boom FC
29 1,391 9:58 16:20 39:14 ⛏ Fast Castle
22 1,083 14:12 19:35 32:15 ⛏ Fish Boom FC
14 664 12:07 24:11 38:21
14 696 10:15 18:56 38:52 ⛏ Fast Castle
10 465 12:24 27:06 40:05 ⚔ Scout Rush
1 25

Resources

Player Food Wood Gold Stone Spent Collected
19,745 25,355 6,120 2,800 54,020 65,356
23,265 10,924 13,820 1,700 49,709 59,708
22,520 10,520 7,875 2,050 42,965 50,816
21,675 7,405 11,255 750 41,085 44,283
15,445 12,910 7,355 2,350 38,060 45,986
13,550 11,565 7,150 2,430 34,695 38,968
11,795 3,700 3,475 2,700 21,670 23,279
650 25 0 0 675 906
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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