AoeStats
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Arena

503796535Analyzed
4v4 RM · 2mo ago on Sep 2, 2026· 42m 54s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Slavs · France
782
+11
🇮🇳 Persians · India
705
+14
🇨🇿 Teutons · Czechia
629
+17
🇪🇸 Goths · Spain
605
+19
vs
🇨🇱 Cumans · Chile
782
-21
🇩🇪 Spanish · Germany
781
-21
🇨🇳 Persians · China
590
-12
🇨🇳 Celts · China
488
-8
Player eAPM Actions Feudal Castle Imperial Opening
45 1,910 12:36 16:47 34:25 ⛏ Fast Castle
31 1,311 10:47 17:25 30:10 ⛏ Fast Castle
22 953 12:47 17:25 33:08 ⛏ Fast Castle
19 810 10:14 21:55 —
12 532 17:49 23:32 33:32 ⚔ Drush into Archers
12 501 10:43 24:49 37:06 ⚔ Archer Rush
9 406 10:33 17:42 28:43 ⛏ Fast Castle
6 270 22:24 26:29 33:46 ◆ FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
27,665 13,190 14,385 3,550 58,790 64,929
22,305 15,635 8,280 950 47,170 57,274
20,655 12,580 7,885 2,860 43,980 56,268
11,030 11,080 4,120 1,700 27,930 32,492
10,940 10,020 5,380 750 27,090 38,297
10,200 9,345 4,920 2,600 27,065 29,034
11,680 6,398 3,295 1,400 22,773 24,658
9,705 7,300 3,535 1,400 21,940 26,612
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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