AoeStats
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Arena

503793662Analyzed
4v4 RM · 8d ago on Sep 2, 2026· 45m 42s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Turks · China
1048
+14
🇳🇱 Saracens · Netherlands
1043
+15
🇫🇷 Persians · France
1012
+16
🇨🇳 Spanish · China
985
+17
🇹🇼 Britons · Taiwan
1019
-16
🇨🇳 Koreans · China
1019
-16
🇹🇼 Burgundians · Taiwan
1012
-16
🇦🇺 Slavs · Australia
1000
-15
Player eAPM Actions Feudal Castle Imperial Opening
41 1,878 11:04 15:18 30:26 ⛏ Fast Castle
37 1,677 11:32 15:26 37:25 ⛏ Fast Castle
32 1,448 11:36 15:21 30:39 ⛏ Fast Castle
29 1,342 10:52 14:52 31:12 ⛏ Fast Castle
24 1,080 10:52 22:03 42:30 ⚔ Scout Rush
20 936 14:17 19:26 ⛏ Fast Castle
19 866 11:20 15:01 29:44 ⛏ Fast Castle
11 513 11:49 16:52 33:06 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
20,485 19,970 18,255 2,750 61,460 72,019
21,000 11,305 14,530 4,800 51,635 71,276
17,080 18,820 12,770 2,375 51,045 62,038
12,665 22,980 6,955 3,600 46,200 53,225
21,965 9,355 9,690 3,100 44,110 53,192
19,570 11,050 9,640 950 41,210 42,259
18,600 11,105 9,000 2,150 40,855 53,725
14,260 9,365 2,150 1,185 26,960 36,558
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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