AoeStats
← PotbelliedVampireGoblin

Arena

503783471Analyzed
1v1 RM · 7d ago on Sep 2, 2026· 55m 46s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇸🇪 Spanish · Sweden
335
+17
🇫🇷 Bulgarians · France
350
-17
Player eAPM Actions Feudal Castle Imperial Opening
15 832 11:11 21:04 35:29 ⚔ FC into Scouts
14 754 11:02 21:45 35:37 ⚔ FC into Archers

Resources

Player Food Wood Gold Stone Spent Collected
26,100 20,420 13,685 3,930 64,135 72,466
23,420 11,620 11,495 2,150 48,685 62,346
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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