AoeStats
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Four Lakes

503754993Analyzed
4v4 RM · 8d ago on Sep 2, 2026· 44m 27s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Persians · Argentina
844
+12
🇲🇽 Romans · Mexico
843
+12
🇺🇸 Goths · United States
839
+13
🇫🇷 Teutons · France
817
+14
🇺🇸 Magyars · United States
784
-14
🇺🇸 Inca · United States
779
-13
🇲🇽 Turks · Mexico
765
-13
🇺🇸 Burgundians · United States
733
-11
Player eAPM Actions Feudal Castle Imperial Opening
22 1,000 11:32 19:40 39:54 ⛏ Fish Boom FC
15 663 12:47 25:03 39:13 ⛏ Fish Boom
14 616 11:44 23:35 ⛏ Fast Castle
13 557 9:42 17:06 37:48 ⛏ Fast Castle
12 537 9:26 20:14 30:33 ⛏ Fast Castle
12 529 11:37 21:56 37:07 ⚔ Archer Rush
11 482 11:05 21:24 ⚔ Skirmisher Rush
11 504 17:28 22:15 33:26 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
18,665 16,182 9,795 3,890 48,532 55,051
16,010 12,385 7,370 2,300 38,065 46,206
15,055 14,390 6,090 1,900 37,435 45,970
8,925 15,950 9,750 1,640 36,265 38,778
18,790 6,665 7,560 750 33,765 38,228
14,810 10,310 7,585 325 33,030 34,177
8,615 7,685 2,040 2,890 21,230 23,287
8,135 7,250 650 490 16,525 22,485
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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