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503752404Analyzed
4v4 RM · 8d ago on Sep 2, 2026· 59m 33s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Goths · United States
1011
+9
🇨🇳 Huns · China
959
+11
🇲🇽 Vietnamese · Mexico
908
+14
🇺🇸 Wei · United States
881
+15
🇺🇸 Goths · United States
905
-14
🇺🇸 Mapuche · United States
868
-13
🇺🇸 Italians · United States
865
-13
🇺🇸 Byzantines · United States
793
-10
Player eAPM Actions Feudal Castle Imperial Opening
39 2,313 11:35 16:25 29:20 ⛏ Fast Castle
39 2,345 9:57 19:47 33:59 ⛏ Fast Castle
36 2,136 11:51 21:20 34:37 ⛏ Fast Castle
28 1,647 9:55 22:00 37:32
21 1,237 10:49 15:23 31:54 ⛏ Fast Castle
19 1,144 10:50 19:55 37:22 ⛏ Fast Castle
18 1,066 12:06 17:13 34:14 ⛏ Fast Castle
17 986 11:45 25:45 41:48

Resources

Player Food Wood Gold Stone Spent Collected
33,540 32,780 11,855 5,835 84,010 88,069
21,750 39,855 12,290 2,520 76,415 115,567
30,995 31,248 9,410 3,515 75,168 84,724
19,935 26,230 14,840 4,750 65,755 73,076
24,485 18,425 13,430 3,665 60,005 91,027
21,775 17,315 11,670 1,125 51,885 67,749
19,970 15,370 6,465 2,350 44,155 47,062
16,570 9,747 6,090 3,520 35,927 38,838
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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