AoeStats
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QS Arena

503748804Analyzed
4v4 RM · 8d ago on Sep 2, 2026· 40m 8s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Bohemians · Taiwan
981
+18
🇺🇸 Italians · United States
974
+18
🇦🇷 Franks · Argentina
970
+18
🇺🇸 Slavs · United States
949
+19
🇺🇸 Mongols · United States
1174
-25
🇺🇸 Spanish · United States
1027
-19
🇺🇸 Teutons · United States
1003
-18
🇺🇸 Turks · United States
883
-12
Player eAPM Actions Feudal Castle Imperial Opening
34 1,367 10:05 14:23 29:35 ⛏ Fast Castle
29 1,166 8:20 14:42 35:47 ⛏ Fast Castle
29 1,155 7:22 12:43 30:32 ⛏ Fast Castle
26 1,047 7:51 11:33 29:37 ⛏ Fast Castle
19 766 9:14 13:26 34:19 ⛏ Fast Castle
19 754 11:36 17:23 30:36 ⛏ Fast Castle
15 608 9:09 13:19 ⛏ Fast Castle
11 441 7:56 16:32 35:21 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
14,705 27,070 8,140 2,590 52,505 56,633
15,145 10,730 6,650 2,150 34,675 41,548
10,590 5,765 4,820 2,810 23,985 27,717
8,850 8,755 3,465 1,970 23,040 28,166
5,700 5,925 3,615 3,485 18,725 22,712
7,140 5,715 1,920 2,355 17,130 21,538
6,970 6,910 2,350 360 16,590 18,034
6,410 6,400 1,530 1,880 16,220 22,420
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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