AoeStats
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Four Lakes

503747621Analyzed
4v4 RM · 8d ago on Sep 2, 2026· 50m 43s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇻🇪 Huns · Venezuela
834
+16
🇺🇸 Celts · United States
791
+18
🇺🇸 Koreans · United States
787
+18
🇺🇸 Turks · United States
783
+18
🇦🇷 Wei · Argentina
911
-21
🇦🇷 Japanese · Argentina
843
-18
🇦🇷 Gurjaras · Argentina
829
-17
🇦🇷 Chinese · Argentina
726
-13
Player eAPM Actions Feudal Castle Imperial Opening
43 2,176 11:44 20:00 36:20 ⛏ Fish Boom FC
39 1,965 10:28 15:42 34:38 ⛏ Fast Castle
35 1,796 13:10 17:32 35:22 ⛏ Fast Castle
35 1,764 11:27 25:25 ⛏ Fish Boom
31 1,598 11:51 21:23 41:03 ⚔ Scout Rush
25 1,268 11:45 22:02 ⚔ Skirms into Scouts
24 1,206 11:25 22:51 37:06 ⚔ Scout Rush
14 691 13:58 20:58 37:16 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
16,905 34,400 9,185 2,900 63,390 65,361
12,155 19,128 10,585 3,155 45,023 63,860
13,385 16,211 5,625 3,125 38,346 43,604
12,130 16,575 3,980 1,505 34,190 37,829
10,200 12,910 10,445 325 33,880 41,589
9,010 17,103 4,945 2,155 33,213 41,454
15,095 13,398 1,935 1,695 32,123 40,092
11,100 8,235 3,880 850 24,065 27,731
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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