AoeStats
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QS Arena

503744841Analyzed
4v4 RM · 8d ago on Sep 2, 2026· 60m 29s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Goths · United States
908
+13
🇺🇸 Malians · United States
887
+14
🇺🇸 Koreans · United States
872
+15
🇨🇴 Mongols · Colombia
869
+15
🇨🇴 Romans · Colombia
872
-15
🇨🇴 Britons · Colombia
842
-14
🇨🇴 Turks · Colombia
834
-14
🇨🇴 Huns · Colombia
831
-14
Player eAPM Actions Feudal Castle Imperial Opening
37 2,268 8:28 22:21 41:46 ⚔ Towers into Archers
32 1,942 9:56 17:13 34:18 ⛏ Fast Castle
24 1,431 12:13 17:49 31:22 ⛏ Fast Castle
22 1,347 8:30 13:39 32:45 ⛏ Fast Castle
22 1,332 8:12 16:57 31:28 ⛏ Fast Castle
21 1,287 10:02 14:17 30:59 ⛏ Fast Castle
14 836 9:31 18:46 31:40
12 723 8:08 15:49 57:01 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
43,245 23,150 13,580 2,880 82,855 101,113
24,450 25,175 21,650 3,550 74,825 86,782
16,430 31,190 15,265 4,250 67,135 81,288
29,170 20,080 12,560 2,250 64,060 81,983
18,140 26,072 12,225 3,705 60,142 65,903
21,395 12,145 8,660 1,410 43,610 47,498
15,640 10,660 5,370 3,350 35,020 36,130
8,550 9,255 4,940 1,850 24,595 26,155
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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