AoeStats
← FIATUnodeElite

QS Arena

503741704Analyzed
4v4 RM · 2mo ago on Sep 2, 2026· 49m 47s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Turks · United States
1089
+10
🇺🇸 Saracens · United States
1034
+12
🇺🇸 Bengalis · United States
1023
+13
🇺🇸 Inca · United States
905
+18
vs
🇦🇷 Celts · Argentina
1009
-16
🇺🇸 Saracens · United States
940
-13
🇨🇳 Bohemians · China
923
-12
🇧🇷 Huns · Brazil
916
-12
Player eAPM Actions Feudal Castle Imperial Opening
43 2,128 8:20 13:29 34:58 ⛏ Fast Castle
38 1,882 8:55 13:42 31:32 ⛏ Fast Castle
26 1,281 8:59 15:57 26:32 ⛏ Fast Castle
25 1,248 9:41 14:50 47:24 ⛏ Fast Castle
24 1,194 7:56 17:51 33:08 ⛏ Fast Castle
21 1,059 9:23 14:18 33:10 ⛏ Fast Castle
17 839 8:26 13:22 — ⛏ Fast Castle
11 540 9:43 15:14 33:20 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
30,475 20,440 21,105 850 72,870 76,165
23,275 17,275 21,455 850 62,855 70,842
24,155 20,760 14,740 915 60,570 68,856
19,425 15,485 17,610 3,100 55,620 65,386
22,195 11,125 17,380 2,150 52,850 60,071
24,405 16,200 9,195 1,500 51,300 69,976
11,950 10,185 7,000 1,575 30,710 35,651
5,350 4,625 835 200 11,010 12,547
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.