AoeStats
← Masacre

Nomad

503734852Analyzed
4v4 RM · 7d ago on Sep 2, 2026· 59m 21s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Japanese · Argentina
1184
+12
🇦🇷 Mapuche · Argentina
1143
+14
🇵🇪 Vietnamese · Peru
1136
+14
🇦🇷 Franks · Argentina
1091
+16
🇫🇷 Japanese · France
1179
-18
🇫🇷 Huns · France
1176
-18
🇫🇷 Malay · France
1137
-16
🇫🇷 Franks · France
864
-5
Player eAPM Actions Feudal Castle Imperial Opening
61 3,639 14:23 21:04 35:21 ⚔ Fish Boom into Drush into Fire Galleys FC
45 2,691 15:10 19:28 30:57 ⛏ Fish Boom FC
39 2,333 13:55 19:07 40:46 ⛏ Fish Boom FC into Galleys
31 1,860 16:21 21:29 40:05 ⛏ Fish Boom FC
29 1,750 13:27 20:18 ⚔ Fish Boom into Scouts FC into Galleys
28 1,642 16:29 20:28 37:40 ⚔ Fish Boom into Scouts FC
23 1,360 15:13 23:24 37:51 ⚔ Archer Rush
22 1,294 15:54 19:45 55:00 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
33,570 27,298 18,305 5,200 84,373 92,515
28,170 27,725 19,675 6,955 82,525 90,419
27,000 24,778 14,940 5,250 71,968 73,532
25,590 24,855 13,110 5,550 69,105 73,732
16,595 21,130 9,555 1,815 49,095 56,048
16,615 16,660 7,495 4,835 45,605 49,185
14,715 15,665 3,200 1,375 34,955 36,868
13,300 10,270 5,790 2,900 32,260 40,942
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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