AoeStats
← 在里面

Nomad

503732354Analyzed
4v4 RM · 8d ago on Sep 2, 2026· 62m 27s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇦 Dravidians · Canada
1032
+14
🇺🇸 Cumans · United States
1020
+15
🇨🇴 Celts · Colombia
1004
+15
🇺🇸 Byzantines · United States
995
+16
🇹🇷 Persians · Türkiye
1023
-17
🇦🇷 Turks · Argentina
1015
-16
🇨🇳 Koreans · China
984
-15
🇦🇷 Slavs · Argentina
938
-13
Player eAPM Actions Feudal Castle Imperial Opening
38 2,390 16:03 31:31 45:44 ⚔ Drush
30 1,880 13:05 22:48 43:01 ⛏ Fish Boom FC
27 1,662 15:57 25:13 31:02 ◆ FC into Fast Imp
26 1,621 16:20 28:17 57:24 ⚔ Fish Boom into M@A
24 1,503 16:13 28:43 39:37 ⚔ Fish Boom into Scouts
19 1,189 16:02 31:29 ⚔ Fish Boom into Towers FC
17 1,064 18:35 25:21 43:15 ⚔ Fish Boom into M@A
15 963 17:05 37:34 54:41 ⚔ Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
50,805 28,056 10,305 3,650 92,816 109,162
35,470 13,650 12,740 5,650 67,510 79,684
22,330 27,130 7,370 2,560 59,390 61,101
16,430 16,130 10,880 2,270 45,710 48,593
19,180 12,671 8,880 840 41,571 42,644
14,500 9,426 7,850 3,155 34,931 35,759
13,745 13,474 2,940 4,180 34,339 38,118
5,200 5,874 315 675 12,064 13,593
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.