AoeStats
← [LOPDA] NEO

Nomad

503729255Analyzed
2v2 RM · 8d ago on Sep 2, 2026· 36m 28s· 4 players
Game mode
Random Map
Map size
176×176
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Khmer · Argentina
1016
+12
🇹🇼 Spanish · Taiwan
1009
+13
946
-13
🇲🇽 Ethiopians · Mexico
928
-12
Player eAPM Actions Feudal Castle Imperial Opening
23 826 13:21 18:58 27:09 ⛏ Fish Boom FC into Fast Imp
21 759 13:14 19:00 32:14 ⛏ Fish Boom FC
17 637 18:23 28:36 ⛏ Fish Boom FC
16 573 16:40 22:12 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
9,545 6,130 3,535 2,300 21,510 24,573
6,265 8,895 1,030 1,650 17,840 18,049
8,650 5,267 2,790 920 17,627 18,225
5,225 4,914 280 955 11,374 11,212
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.