AoeStats
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QS Arena

503726986Analyzed
4v4 RM · 8d ago on Sep 2, 2026· 45m 49s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Sicilians · Argentina
762
+14
🇺🇾 Persians · Uruguay
728
+16
🇺🇸 Britons · United States
707
+17
🇬🇧 Jurchens · United Kingdom
618
+21
🇧🇷 Inca · Brazil
809
-50
🇧🇷 Tupi · Brazil
737
-39
🇧🇷 Tupi · Brazil
687
-24
🇧🇷 Mapuche · Brazil
673
-28
Player eAPM Actions Feudal Castle Imperial Opening
18 822 9:33 18:53 33:23 ⛏ Fast Castle
15 686 9:13 18:32 34:19 ⛏ Fast Castle
15 687 10:32 21:40 44:21 ⛏ Fast Castle
14 637 9:26 23:03 37:16 ⛏ Fast Castle
12 558 8:39 28:01 ⛏ Fast Castle
10 469 11:37 27:21 ⚔ Archer Rush
10 450 9:30 22:37 38:04 ⚔ Archer Rush
7 343 10:05 19:02 30:57 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
21,010 11,380 11,120 2,100 45,610 54,187
19,320 11,435 8,700 1,675 41,130 49,104
15,945 13,605 9,020 1,400 39,970 44,753
9,925 13,625 10,885 4,650 39,085 49,937
14,445 18,110 5,750 300 38,605 49,607
13,570 13,340 4,105 200 31,215 40,389
8,145 5,190 4,155 850 18,340 23,142
8,810 4,205 1,490 1,060 15,565 18,234
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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