AoeStats
← Oscar_Lee

Nomad

503717380Analyzed
4v4 RM · 8d ago on Sep 2, 2026· 35m 56s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Italians · Colombia
1237
+11
🇺🇸 Celts · United States
1085
+17
🇦🇷 Vietnamese · Argentina
1084
+17
🇨🇴 Tupi · Colombia
1059
+18
🇹🇼 Persians · Taiwan
1152
-18
🇹🇼 Gurjaras · Taiwan
1130
-17
🇨🇴 Muisca · Colombia
1102
-15
🇨🇳 Portuguese · China
1071
-14
Player eAPM Actions Feudal Castle Imperial Opening
35 1,248 13:49 17:39 ⛏ Fish Boom FC
30 1,070 13:07 18:51 35:17 ⛏ Fish Boom FC
29 1,059 16:46 21:42 ⛏ Fish Boom FC
24 875 16:05 21:33 34:08 ⛏ Fast Castle
23 844 14:06 20:02 ⚔ Drush FC
21 739 12:34 16:47 35:41 ⛏ Fish Boom FC
16 579 13:41 19:45 ⛏ Fish Boom FC
10 373 13:32 22:55 ⚔ Fish Boom into Archers

Resources

Player Food Wood Gold Stone Spent Collected
15,290 9,418 2,955 1,190 28,853 31,089
8,325 8,963 3,745 2,890 23,923 24,565
10,590 8,599 2,370 980 22,539 25,842
8,350 8,563 2,795 2,580 22,288 26,938
6,745 7,015 4,015 1,500 19,275 23,018
6,045 6,427 1,350 1,095 14,917 17,711
6,610 4,875 2,860 300 14,645 15,537
5,825 4,332 845 1,240 12,242 11,721
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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