AoeStats
← lipelpimentel

Yucatan

503713508Analyzed
3v3 RM · 8d ago on Sep 1, 2026· 95m 12s· 6 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Inca · Brazil
522
+15
🇺🇸 Magyars · United States
490
+17
🇹🇷 Lithuanians · Türkiye
440
+19
🇦🇷 Teutons · Argentina
515
-17
🇦🇷 Koreans · Argentina
511
-17
🇦🇷 Slavs · Argentina
498
-17
Player eAPM Actions Feudal Castle Imperial Opening
21 1,953 11:14 19:52 29:21 ⛏ Fast Castle
17 1,608 12:12 21:33 46:31 ⛏ Fast Castle
16 1,501 10:35 26:07 83:49 ⚔ Archer Rush
14 1,362 11:34 20:13 41:40 ⛏ Fast Castle
10 990 11:48 21:52 57:43 ⚔ Drush
6 552 13:18 17:38 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
44,655 29,170 29,210 7,405 110,440 148,221
32,915 17,740 29,775 4,875 85,305 140,224
34,915 18,123 20,995 4,340 78,373 78,290
24,640 14,428 11,220 8,400 58,688 60,719
22,470 15,195 14,665 2,705 55,035 56,727
3,700 9,332 5,140 650 18,822 23,308
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.