AoeStats
← Maggie Q

QS Arena

503711697Analyzed
4v4 RM · 8d ago on Sep 1, 2026· 53m 24s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Bohemians · China
1129
+12
🇸🇪 Poles · Sweden
1089
+14
🇲🇽 Turks · Mexico
1074
+15
🇺🇸 Portuguese · United States
1018
+17
🇦🇷 Mongols · Argentina
1096
-17
🇦🇷 Huns · Argentina
1068
-16
🇹🇷 Britons · Türkiye
1024
-14
🇧🇷 Persians · Brazil
1006
-13
Player eAPM Actions Feudal Castle Imperial Opening
45 2,418 8:27 15:09 33:11 ⛏ Fast Castle
37 1,963 7:32 15:03 30:09 ⛏ Fast Castle
36 1,916 8:08 12:49 28:58 ⛏ Fast Castle
28 1,508 10:25 14:42 29:42 ⛏ Fast Castle
27 1,436 8:02 12:38 30:26 ⛏ Fast Castle
24 1,302 8:44 17:00 45:03 ⛏ Fast Castle
23 1,237 7:48 12:20 25:38 ⛏ Fast Castle
23 1,204 9:12 13:52 32:15 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
32,395 33,585 14,225 340 80,545 107,173
41,095 17,485 10,940 4,540 74,060 82,468
20,980 30,660 14,175 4,475 70,290 87,138
20,755 25,620 16,540 2,480 65,395 71,449
20,300 25,890 14,970 2,250 63,410 79,572
31,175 10,500 18,480 1,775 61,930 71,242
23,260 15,665 11,905 2,450 53,280 63,247
20,735 16,805 4,910 2,110 44,560 46,582
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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