AoeStats
← xMattAdore

QS Arena

503711270Analyzed
4v4 RM · 8d ago on Sep 1, 2026· 48m 25s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇱 Goths · Poland
1030
+14
🇵🇱 Romans · Poland
1016
+15
🇲🇽 Hindustanis · Mexico
992
+16
🇵🇱 Celts · Poland
945
+18
🇦🇷 Malians · Argentina
1034
-18
🇨🇳 Khmer · China
1014
-17
🇺🇸 Tatars · United States
969
-15
🇺🇸 Romans · United States
968
-15
Player eAPM Actions Feudal Castle Imperial Opening
35 1,672 10:15 15:18 30:43 ⛏ Fast Castle
34 1,633 8:09 13:10 33:33 ⛏ Fast Castle
31 1,521 9:27 14:51 29:51 ⛏ Fast Castle
24 1,182 9:22 13:09 28:05 ⛏ Fast Castle
18 862 7:23 17:08 28:14 ⛏ Fast Castle
17 831 9:04 12:44 30:31 ⛏ Fast Castle
14 671 8:19 13:34 28:38 ⛏ Fast Castle
12 585 8:36 14:52 31:49 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
35,520 15,440 12,620 4,100 67,680 74,255
29,420 20,650 15,850 1,500 67,420 77,309
21,530 23,020 15,615 1,700 61,865 77,360
24,640 16,545 18,020 1,600 60,805 79,157
23,910 14,943 13,250 1,570 53,673 60,950
21,055 21,115 6,670 2,855 51,695 65,178
25,430 17,158 7,675 1,260 51,523 59,130
15,630 16,870 13,195 2,800 48,495 58,682
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.