AoeStats
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Black Forest

503708315Analyzed
4v4 RM · 8d ago on Sep 1, 2026· 58m 29s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Goths · United States
1213
+15
🇨🇴 Shu · Colombia
1188
+16
🇩🇪 Spanish · Germany
1186
+16
🇲🇽 Ethiopians · Mexico
1180
+16
🇦🇷 Persians · Argentina
1215
-17
🇺🇸 Cumans · United States
1206
-17
🇹🇷 Bohemians · Türkiye
1158
-14
🇦🇷 Mapuche · Argentina
1145
-14
Player eAPM Actions Feudal Castle Imperial Opening
62 3,627 10:43 14:22 30:19 ⛏ Fast Castle
39 2,298 12:15 16:34 31:26 ⛏ Fast Castle
39 2,289 13:06 18:18 35:06 ⛏ Fast Castle
32 1,890 10:59 22:12 35:09 ⚔ Archer Rush
31 1,806 11:27 15:54 28:32 ⛏ Fast Castle
29 1,696 11:20 15:53 31:54 ⛏ Fast Castle
20 1,156 10:42 17:32 31:58 ⛏ Fast Castle
7 434 11:30

Resources

Player Food Wood Gold Stone Spent Collected
30,560 50,345 35,820 1,475 118,200 143,419
33,430 41,329 18,545 1,715 95,019 98,848
37,765 19,814 26,460 3,310 87,349 105,853
31,875 18,766 30,550 2,780 83,971 96,525
36,290 23,630 16,315 3,100 79,335 90,261
32,835 23,460 14,940 4,710 75,945 102,016
19,765 20,040 4,215 1,625 45,645 48,751
2,300 1,623 50 250 4,223 5,428
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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