AoeStats
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QS Arena

503705713Analyzed
4v4 RM · 2mo ago on Sep 1, 2026· 41m 17s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Bohemians · Argentina
939
+13
🇦🇷 Spanish · Argentina
912
+14
🇦🇷 Persians · Argentina
897
+15
🇦🇷 Goths · Argentina
861
+16
vs
🇺🇸 Saracens · United States
910
-16
🇬🇧 Bohemians · United Kingdom
864
-14
🇺🇸 Japanese · United States
862
-14
🇫🇷 Teutons · France
843
-13
Player eAPM Actions Feudal Castle Imperial Opening
53 2,204 7:38 15:56 31:53 ⛏ Fast Castle
39 1,616 8:32 15:05 29:32 ⛏ Fast Castle
33 1,349 8:32 14:32 27:11 ⛏ Fast Castle
26 1,085 9:08 13:04 29:50 ⛏ Fast Castle
19 802 9:22 16:17 — ⚔ Archer Rush
17 716 8:22 19:24 — ⛏ Fast Castle
17 704 7:24 16:20 29:34 ⛏ Fast Castle
16 644 8:21 12:58 31:25 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
34,750 18,675 14,035 2,800 70,260 74,747
29,770 14,915 11,830 1,500 58,015 60,540
17,685 18,450 11,075 450 47,660 56,048
21,115 11,690 10,775 2,260 45,840 47,925
22,010 10,415 11,475 1,610 45,510 50,702
17,170 9,425 6,380 1,400 34,375 37,302
14,940 10,405 6,005 850 32,200 39,120
7,610 10,850 6,490 300 25,250 26,452
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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