AoeStats
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QS Arena

503705619Analyzed
4v4 RM · 8d ago on Sep 1, 2026· 37m 0s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Byzantines · United Kingdom
1139
+11
🇭🇰 Malay · Hong Kong SAR China
1036
+36
🇵🇪 Japanese · Peru
980
+18
🇧🇷 Khmer · Brazil
953
+19
🇺🇸 Byzantines · United States
1058
-17
🇨🇴 Bohemians · Colombia
1033
-16
🇮🇳 Huns · India
1031
-16
🇨🇱 Britons · Chile
987
-14
Player eAPM Actions Feudal Castle Imperial Opening
34 1,251 9:28 13:26 29:22 ⛏ Fast Castle
28 1,034 8:41 13:08 30:04 ⛏ Fast Castle
27 1,010 9:07 14:49 30:24 ⛏ Fast Castle
25 933 8:04 11:18 25:48 ⛏ Fast Castle
23 840 9:27 13:50 36:50 ⛏ Fast Castle
20 732 9:21 15:25 29:07 ⛏ Fast Castle
15 561 7:43 18:42 ⚔ Skirmisher Rush
15 567 8:10 13:59 31:44 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
41,170 11,625 22,555 300 75,650 80,294
18,020 16,070 6,105 1,050 41,245 44,882
18,535 9,265 8,910 1,600 38,310 40,982
14,485 10,860 9,025 1,805 36,175 42,850
14,005 10,720 5,010 2,450 32,185 36,957
12,340 10,815 3,675 2,545 29,375 30,235
7,675 7,425 3,515 1,460 20,075 25,227
4,290 4,448 300 880 9,918 10,634
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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