AoeStats
← Alejandro

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503703968Analyzed
4v4 RM · 8d ago on Sep 1, 2026· 39m 44s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Burgundians · United Kingdom
1410
+9
🇩🇪 Tatars · Germany
1355
+11
🇵🇱 Spanish · Poland
1345
+12
🇧🇷 Ethiopians · Brazil
1329
+12
🇲🇽 Khmer · Mexico
1275
-12
🇺🇸 Jurchens · United States
1268
-12
🇺🇦 Sicilians · Ukraine
1257
-11
🇬🇹 Goths · Guatemala
1205
-9
Player eAPM Actions Feudal Castle Imperial Opening
67 2,657 8:57 21:03 ⚔ Scout Rush
46 1,847 10:22 15:18 38:25 ⛏ Fast Castle
37 1,464 9:46 23:32 39:22 ⚔ Archer Rush
33 1,309 10:08 18:22 38:43 ⚔ Archer Rush
28 1,097 10:32 21:36 ⚔ M@A into Towers FC
20 801 12:35 15:24 30:15 ⛏ Fast Castle
19 764 11:17 15:31 35:00 ⛏ Fast Castle
15 614

Resources

Player Food Wood Gold Stone Spent Collected
30,330 11,705 13,735 1,205 56,975 60,777
13,390 11,680 8,225 850 34,145 38,570
10,555 10,862 6,875 205 28,497 31,773
13,095 8,903 5,810 200 28,008 29,441
10,275 8,130 5,235 200 23,840 26,515
11,705 6,080 4,190 920 22,895 28,967
6,625 5,238 1,280 1,100 14,243 14,994
1,650 1,551 50 400 3,651 3,694
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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