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← Rey de Copas

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503698258Analyzed
4v4 RM · 8d ago on Sep 1, 2026· 50m 53s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Bulgarians · Mexico
1125
+16
🇲🇽 Romans · Mexico
1113
+17
🇲🇽 Ethiopians · Mexico
1108
+17
🇨🇦 Magyars · Canada
1105
+17
🇹🇼 Persians · Taiwan
1204
-20
🇦🇷 Byzantines · Argentina
1194
-20
🇨🇿 Magyars · Czechia
1106
-16
🇷🇺 Slavs · Russia
1014
-12
Player eAPM Actions Feudal Castle Imperial Opening
31 1,595 10:11 14:18 34:30 ⛏ Fast Castle
27 1,388 9:49 25:17 46:44 ⚔ Tower Rush
27 1,386 10:41 15:04 38:56 ⛏ Fast Castle
23 1,146 12:52 16:54 ⛏ Fast Castle
22 1,142 11:40 18:33 40:01 ⚔ Drush FC
19 989 11:01 15:56 36:27 ⛏ Fast Castle
14 698 12:25 22:43 ⚔ Scout Rush
13 675 9:14 19:16 ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
25,910 8,335 19,570 3,575 57,390 65,688
18,480 17,070 13,120 2,150 50,820 57,688
20,105 11,093 5,490 1,785 38,473 41,284
17,475 6,465 11,000 2,900 37,840 43,810
18,595 11,378 5,125 1,700 36,798 45,176
11,375 12,124 7,420 2,155 33,074 36,800
7,410 4,375 1,550 975 14,310 15,822
4,445 2,680 200 0 7,325 9,635
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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