AoeStats
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Black Forest

503698167Analyzed
4v4 RM · 2mo ago on Sep 1, 2026· 57m 55s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Franks · Spain
932
+4
🇩🇪 Ethiopians · Germany
919
+5
🇪🇸 Italians · Spain
586
+17
🇪🇸 Spanish · Spain
505
+21
vs
🇦🇷 Khmer · Argentina
667
-13
🇬🇷 Bohemians · Greece
661
-13
🇨🇿 Persians · Czechia
580
-9
🇦🇷 Vietnamese · Argentina
554
-8
Player eAPM Actions Feudal Castle Imperial Opening
25 1,454 12:22 19:23 36:35 ⛏ Fast Castle
23 1,330 14:20 19:47 40:06 ⛏ Fast Castle
20 1,134 20:25 33:04 43:06 ⚔ Archer Rush
14 804 15:43 23:04 41:53 ⛏ Fast Castle
11 614 17:43 26:54 — ⛏ Fast Castle
10 592 12:02 19:57 43:13 ⛏ Fast Castle
10 581 17:15 28:53 44:07 ⛏ Fast Castle
8 483 16:48 25:50 45:31 ⚔ Drush

Resources

Player Food Wood Gold Stone Spent Collected
26,650 16,460 20,795 6,180 70,085 79,164
20,090 15,927 18,115 3,550 57,682 67,190
17,020 20,120 11,570 1,250 49,960 94,872
14,540 12,549 6,315 2,170 35,574 41,819
14,200 11,103 5,855 4,195 35,353 45,370
11,575 12,006 7,135 2,700 33,416 45,632
9,310 6,208 3,060 1,070 19,648 22,800
4,275 3,472 200 525 8,472 10,897
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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