AoeStats
← Yıkık Faruk v3.1

Coastal Forest

503696139Analyzed
4v4 RM · 2mo ago on Sep 1, 2026· 52m 0s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Aztecs · Spain
1002
+13
🇪🇸 Poles · Spain
935
+16
🇺🇸 Burgundians · United States
926
+16
🇧🇴 Malians · Bolivia
913
+17
vs
🇹🇷 Cumans · Türkiye
960
-17
🇮🇹 Romans · Italy
929
-15
🇮🇹 Shu · Italy
919
-15
🇨🇭 Tupi · Switzerland
908
-14
Player eAPM Actions Feudal Castle Imperial Opening
46 2,397 10:48 26:24 44:19 ⚔ Scout Rush
28 1,462 13:03 24:47 37:09 ⛏ Fish Boom FC
28 1,455 10:29 21:43 37:03 ⚔ Scout Rush
26 1,367 13:26 17:59 38:08 ⛏ Fast Castle
22 1,154 11:28 28:41 47:58 ⚔ Archer Rush
15 766 11:39 28:33 38:58 ⚔ Scout Rush
12 615 12:33 17:39 42:30 ⛏ Fast Castle
5 257 18:26 — —

Resources

Player Food Wood Gold Stone Spent Collected
24,795 19,935 14,980 1,550 61,260 72,152
19,965 18,537 15,125 2,640 56,267 59,106
23,755 12,635 16,620 1,100 54,110 62,141
14,410 23,374 14,245 1,000 53,029 60,017
17,625 14,180 9,465 1,005 42,275 44,360
19,245 7,955 13,195 1,875 42,270 49,266
12,880 6,885 6,025 2,320 28,110 29,789
2,300 2,087 0 0 4,387 6,477
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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