AoeStats
← JonnyD

QS Arena

503694490Analyzed
4v4 RM · 8d ago on Sep 1, 2026· 38m 45s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇾 Persians · Cyprus
1084
+12
🇹🇷 Franks · Türkiye
1072
+13
🇺🇸 Italians · United States
1053
+14
🇪🇸 Celts · Spain
1022
+15
🇲🇽 Khmer · Mexico
1081
-17
🇦🇷 Lithuanians · Argentina
1042
-15
🇨🇴 Sicilians · Colombia
955
-11
🇺🇸 Mongols · United States
943
-11
Player eAPM Actions Feudal Castle Imperial Opening
55 2,114 11:50 17:13 30:07 ⛏ Fast Castle
38 1,454 8:06 12:55 30:18 ⛏ Fast Castle
31 1,208 8:16 13:57 31:13 ⛏ Fast Castle
31 1,183 8:13 13:37 27:37 ⛏ Fast Castle
27 1,065 8:37 19:38 33:43 ⚔ Towers FC
23 891 9:29 14:00 38:11 ⛏ Fast Castle
17 642 10:36 15:45 31:47 ⛏ Fast Castle
15 584 9:23 13:30 27:34 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
20,225 19,225 7,705 1,000 48,155 56,004
20,465 12,605 10,370 3,670 47,110 52,578
19,135 15,935 7,275 2,550 44,895 54,350
19,225 10,900 9,845 1,700 41,670 46,175
17,735 8,130 12,185 890 38,940 40,538
11,590 11,963 6,520 3,115 33,188 40,108
12,100 9,750 4,730 880 27,460 32,248
12,140 10,695 2,715 1,765 27,315 30,248
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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