AoeStats
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Nomad

503694278Analyzed
4v4 RM · 2mo ago on Sep 1, 2026· 30m 22s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Shu · France
1054
+14
🇯🇵 Huns · Japan
1020
+16
🇬🇧 Huns · United Kingdom
1005
+16
🇨🇿 Dravidians · Czechia
1001
+16
vs
🇵🇪 Celts · Peru
1088
-19
🇲🇽 Spanish · Mexico
1053
-18
🇨🇱 Persians · Chile
1036
-17
🇵🇪 Slavs · Peru
868
-9
Player eAPM Actions Feudal Castle Imperial Opening
53 1,610 15:52 — — ⚔ Drush into Fish Boom into Towers FC
30 899 14:14 21:08 — ⚔ Fish Boom into Archers
30 915 23:54 29:03 — ⚔ Fish Boom into Drush FC
21 652 13:56 24:05 — ⚔ Fish Boom into Scouts
20 613 13:58 19:43 — ⚔ Fish Boom into Towers FC
15 458 14:58 25:50 — ⚔ Tower Rush
13 395 14:38 22:55 — ⛏ Fast Castle
13 387 16:51 — — ⚔ Fish Boom into Towers into Scouts

Resources

Player Food Wood Gold Stone Spent Collected
6,390 5,865 1,445 850 14,550 17,375
6,275 4,450 690 1,500 12,915 14,413
5,130 5,026 960 1,755 12,871 12,919
5,500 4,247 870 1,655 12,272 12,464
6,430 4,277 845 300 11,852 12,755
4,075 3,722 455 1,105 9,357 11,612
3,875 3,322 310 580 8,087 7,659
3,150 3,721 50 480 7,401 7,844
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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