AoeStats
← Apolión

QS Arena

503690814Analyzed
4v4 RM · 2mo ago on Sep 1, 2026· 64m 17s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Teutons · Germany
1147
+11
🇨🇱 Cumans · Chile
1133
+12
1025
+17
🇨🇭 Romans · Switzerland
1021
+17
vs
🇲🇽 Ethiopians · Mexico
1126
-18
🇲🇽 Hindustanis · Mexico
1090
-16
🇨🇴 Burgundians · Colombia
1031
-14
🇬🇧 Magyars · United Kingdom
930
-9
Player eAPM Actions Feudal Castle Imperial Opening
39 2,538 7:48 20:09 30:55 ⚔ M@A FC
34 2,193 7:48 12:51 26:38 ⛏ Fast Castle
34 2,210 9:22 13:33 35:54 ⛏ Fast Castle
33 2,146 7:42 11:32 34:43 ⛏ Fast Castle
33 2,147 7:17 12:50 30:23 ⛏ Fast Castle
26 1,663 8:11 13:26 46:26 ⛏ Fast Castle
25 1,586 10:08 14:07 28:48 ⛏ Fast Castle
18 1,148 8:41 17:13 36:41 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
48,910 54,745 17,150 4,535 125,340 128,506
44,535 37,075 28,435 7,470 117,515 134,940
56,675 24,035 30,205 1,800 112,715 122,629
24,025 30,491 21,820 3,050 79,386 103,889
25,600 17,625 26,980 2,400 72,605 78,901
33,745 18,350 10,935 3,220 66,250 74,681
28,805 25,200 3,525 1,855 59,385 79,245
28,750 15,485 5,860 1,600 51,695 59,037
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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