AoeStats
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QS Arena

503685407Analyzed
4v4 RM · 8d ago on Sep 1, 2026· 50m 48s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Khitans · Türkiye
837
+10
🇩🇪 Byzantines · Germany
768
+13
🇹🇷 Teutons · Türkiye
718
+16
🇬🇧 Mongols · United Kingdom
656
+18
🇹🇷 Romans · Türkiye
734
-16
🇺🇸 Persians · United States
713
-15
🇦🇷 Mongols · Argentina
709
-20
🇵🇹 Malians · Portugal
686
-13
Player eAPM Actions Feudal Castle Imperial Opening
48 2,432 10:31 15:06 33:10 ⛏ Fast Castle
27 1,358 9:06 18:10 ⛏ Fast Castle
23 1,151 8:09 12:49 28:12 ⛏ Fast Castle
22 1,138 8:55 14:10 28:31 ⛏ Fast Castle
13 681 9:34 18:54 30:53 ⛏ Fast Castle
11 540 8:45 19:32 32:15 ⛏ Fast Castle
10 517 9:49 14:41 34:57 ⛏ Fast Castle
9 448 8:24 16:53 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,095 19,205 14,250 4,310 64,860 74,927
16,145 18,655 14,360 2,175 51,335 57,616
22,540 10,805 12,900 3,550 49,795 60,578
20,355 14,830 8,590 2,250 46,025 52,850
18,005 10,715 11,600 1,820 42,140 61,770
13,710 12,080 3,035 2,150 30,975 51,165
12,075 5,285 5,045 1,500 23,905 30,076
11,925 7,165 2,895 1,540 23,525 25,952
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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