AoeStats
← El Oso Rulo

Nomad

503682015Analyzed
4v4 RM · 4d ago on Sep 1, 2026· 58m 3s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Franks · Argentina
899
+14
🇹🇷 Cumans · Türkiye
874
+15
🇨🇴 Vietnamese · Colombia
869
+15
🇫🇷 Goths · France
863
+39
🇹🇷 Aztecs · Türkiye
897
-17
🇬🇧 Khmer · United Kingdom
858
-15
🇪🇸 Shu · Spain
843
-14
🇬🇧 Romans · United Kingdom
828
-14
Player eAPM Actions Feudal Castle Imperial Opening
deiwersmith Vietnamese
28 1,614 13:24 24:10 44:08 ⚔ Fish Boom into Archers into Fire Galleys
El Oso Rulo Franks
26 1,500 16:19 28:03 47:20 ⚔ Fish Boom into Scouts
Darmakin Aztecs
25 1,428 20:56 39:12 ⚔ M@A into Towers into Scouts
Arran Khmer
19 1,097 20:04 25:49 ⛏ Fish Boom FC
18 1,069 14:30 29:53 44:17 ⚔ Fish Boom into Scouts
Protesq Cumans
17 971 18:00 34:31 ⚔ M@A Rush
Seb Goths
9 535 17:17 33:45
Quantum rage Romans
9 532 18:40 33:24 55:02 ⚔ Drush into Fish Boom

Resources

Player Food Wood Gold Stone Spent Collected
19,970 15,260 12,345 3,405 50,980 56,133
15,625 15,243 7,305 6,995 45,168 60,208
15,850 12,520 5,385 1,800 35,555 43,809
14,060 10,905 8,045 1,500 34,510 37,026
9,755 14,595 6,325 1,075 31,750 33,146
11,055 8,246 3,825 3,115 26,241 29,017
12,480 9,725 560 2,350 25,115 26,164
8,485 6,275 3,655 1,770 20,185 22,230
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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