AoeStats
← Stout Lout

QS Arena

503676928Analyzed
4v4 RM · 7d ago on Sep 1, 2026· 44m 17s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Georgians · Brazil
818
+15
🇺🇸 Dravidians · United States
816
+15
🇷🇺 Cumans · Russia
798
+16
🇷🇺 Teutons · Russia
742
+19
🇬🇧 Persians · United Kingdom
822
-17
🇸🇪 Spanish · Sweden
803
-16
🇹🇷 Malians · Türkiye
800
-16
🇫🇷 Hindustanis · France
780
-15
Player eAPM Actions Feudal Castle Imperial Opening
25 1,090 10:10 16:32 31:22 ⛏ Fast Castle
25 1,092 8:27 13:03 ⛏ Fast Castle
19 848 7:56 12:58 33:32 ⛏ Fast Castle
19 846 10:25 14:25 25:42 ⛏ Fast Castle
16 716 9:35 16:55 ⛏ Fast Castle
15 658 8:55 13:23 34:05 ⛏ Fast Castle
13 558 11:02 21:58 28:48 ⛏ Fast Castle
10 425 9:09 17:03 31:45 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,370 11,080 13,330 1,600 48,380 52,830
19,270 14,460 9,300 2,800 45,830 58,011
20,380 10,670 11,585 2,150 44,785 47,463
19,210 8,970 11,715 2,900 42,795 48,725
18,540 11,230 11,995 100 41,865 46,566
19,895 12,105 5,605 1,510 39,115 48,124
16,020 10,175 2,565 1,590 30,350 35,729
12,520 6,780 6,160 2,150 27,610 31,618
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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