AoeStats
← back

Glade

503673410Analyzed
1v1 RM · 2d ago on Sep 1, 2026· 53m 56s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇿🇦 Japanese · South Africa
511
+15
🇹🇷 Goths · Türkiye
490
-15
Player eAPM Actions Feudal Castle Imperial Opening
Moaddeb Goths
21 1,133 10:33 29:00 46:09 ⚔ Archer Rush
ONELIFE144 Japanese
14 757 10:36 25:10 43:27

Resources

Player Food Wood Gold Stone Spent Collected
19,965 12,917 10,475 975 44,332 52,587
15,745 8,444 6,310 3,025 33,524 35,373
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs, with civ discounts not modelled. Collected adds what was still banked at the end: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.